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How to revise your characters' mannerisms

This is part 3 in my post-NaNoWriMo series on strengthening your characters while revising your novel. Today, we’re talking about techniques for revising mannerisms. As with dialogue, the goal with these is to present characters whose mannerisms are distinctive and consistent. But beyond that, you want to look for opportunities to use mannerisms to show characterization.

Great characters have mannerisms that make them distinct from other characters. Unless, I suppose, you’re writing about an army of clones. Real people hold their heads just-so, or gesture when they speak in specific ways that are distinctive to them. The whole package of mannerisms creates what you might call a “fingerprint of motion” for the character. That person moves like no other. That person uses his or her body differently than everyone else. Not in a strange or bizarre way, necessarily, but just unique to them. Have you ever seen someone from behind, at a bit of a distance, but you knew immediately it was them just by the way they were carrying themselves? As you revise, that’s what you’ll be striving for.

Physical mannerisms, being largely unconscious or else the product of physical factors the character can’t control, should also be consistent. If your character has a limp at the beginning of the book because of an old knee injury, he’ll still have it at the end. The caveat, as always, is that you may have a plot point, such as knee surgery or moving to a part of the world with different customs, that forces a character to change mannerisms.

So how do you do it?

Make lists, flag the manuscript, revise

The mechanical process for revising mannerisms and attributes is pretty similar to what you do for dialogue. I covered that yesterday so I won’t re-hash all that here. In short, you make lists for each character of how they move and how they think. Compare the lists and tweak them until you’re satisfied that everybody is distinctive. Then flag the manuscript using your favorite method so you can easily locate each character’s scenes, and then revise the characters one by one. That part is pretty straightforward.

What I want to talk about instead are strategies for editing those lists to create individual fingerprints of motion for each character, and to make sure those fingerprints work for you on multiple levels.

Reduce over-used mannerisms

If you look at your mannerism lists and find that they’re already distinctive, great. Pat yourself on the back and move on. But more likely you’ll notice that you have lots of characters who sigh to themselves when they’re disappointed, or who roll their eyes to show disdain, or who gesture wildly when they talk or whatever it may happen to be. What then?

If that’s the case, odds are also good that this particular mannerism comes from you. You may well do this yourself. Think about what that mannerism means to you. Do you sigh to yourself because you need to express your disappointment but want to keep it hidden from others? Do you gesture wildly because you get excited about whatever you’re talking about? Ponder the deeper meaning behind those largely unconscious gestures.

Don’t worry too much about whether you’re right or wrong, just think about it until you have a plausible-sounding idea for why you do that thing. If it’s not something you yourself do, don’t worry about that either, but still spend some time thinking about what the mannerism means. Once you know, ask yourself which character in your story is the best fit for that meaning.

For example, if upon reflection you decide that you roll your eyes a lot because you’re smarter than everyone else in the world and so to you everyone else seems like an idiot, then find the most egotistic character in the book and let him or her have that mannerism. Not that this applies to you, of course. Oh no. It’s just an example. Still, when you take the eye-rolling away from everyone else, the gesture becomes a way to show the self-centered arrogance of the one person who does it without you ever having to use the words “self-centered” or “arrogant” anywhere in your manuscript.

This is how you make mannerisms work for you on multiple levels. Used carefully, not only does a mannerism create distinction, it also shows, rather than tells, characterization. Used carelessly, it doesn’t show anything.

Add distinctive mannerisms

When you’re done reducing your over-used mannerisms, odds are your characters’ lists will all be a lot shorter. Which in turn means that the characters are less fully developed; the character’s fingerprint of motion has been wiped away. So, time to add some good stuff back in. My two favorite ways to do this are backstory-based brainstorming, and emulation.

Consider the character’s backstory, the sum-total of that person’s history and personality, and brainstorm ways it may have shaped the character’s mannerisms. You may have a character who is naturally shy, and in groups has trouble getting her turn in the conversation to add her own thoughts and perspectives. What can she do about that? Well, “don’t be shy” isn’t exactly plausible advice, so maybe instead she co-opts a social convention from childhood: raising your hand. Back in gradeschool, we all had to raise our hands before we could speak. So maybe she does that. Not a huge, arm straight up to the sky pose like we did in school, but just a subtle hand raised up maybe to shoulder level. The other people around the table will see this, and on some level they’ll recognize that gesture as a social convention for indicating that you want to speak. They’ll see her hand and quiet down for a moment so she can talk.

Emulation is just another facet of that old adage “great writers steal.” In this case, you’re not stealing other people’s words, but rather, borrowing bits of other people’s fingerprints of motion. I like to pick famous people for this, because it’s really easy to find visual references for them on YouTube or elsewhere. Take three politicians: George Bush had that signature way he would grip the sides of the podium with both hands when he spoke, with his shoulders hunched up just a little bit. John McCain has that stiffness to his body from the indignities he suffered when he was a prisoner of war in Viet Nam. Barack Obama tends to gesture with a flat hand, an open palm, when he talks. And when he speaks from a podium, his head turns right-to-left-to-right with almost clockwork regularity about every two seconds.

So think about famous people, or just people you know well, and find little pieces of motion you can borrow for the betterment of your characters. Again, think about what those pieces of motion might mean, and make sure to hand them out in ways that best allow you to show each character.

Conclusion

Use these strategies to make sure every character has a fingerprint of motion that is unique to them, that is believable given their history, and that is also useful for showing that character’s personality. Once you have a solid list for each character, use the revision processes I discussed in yesterday’s article to apply them across your manuscript. It is, as someone on yesterday’s article commented, a lot of work. There’s no getting around that. If it helps:

"Don’t get discouraged because there’s a lot of mechanical work to writing. I rewrote the first part of Farewell to Arms at least fifty times.” —Ernest Hemingway

"I’m not a great writer, I’m a great rewriter.” —Paddy Chayefsky

< Back to part 2: revising dialogue | Next: part 4, revising physical attributes >

December 04, 2009 19:38 UTC

Tags: character, revision, mannerisms, distinctive, consistent, show don't tell

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How to revise your dialogue

This is part 2 in my post-NaNoWriMo series on strengthening your characters while revising your novel. Today, we’re talking about techniques for revising dialogue. The goal with dialogue, aside from advancing the plot, should be to show your characters’ inner selves through how they speak.

Great dialog is distinctive; each character sounds only like himself and no other. The rule of thumb is that when the reader can tell immediately who said a line of dialogue without looking at the surrounding narrative, you’ve done your job.

Great dialogue is also consistent; characters should end the book still sounding like they did in the beginning. The caveat here, of course, is that elements of the character arc and plot may well influence how the character speaks. For example, you might have a character who undergoes a character arc in which he stops being so much of an insensitive jerk, which you show by changing the way he speaks. Or you may have a plot point in which the character suffers a stroke with partial paralysis, and physically cannot speak the same as before. But barring those types of effects, great dialogue is consistent.

So how do you do it?

Make lists

Start by realizing that having finished the manuscript, you now know each character much better than you did at the beginning of the book. Much as you may have wanted to make each character sound distinctive from the beginning, you may simply not have known them well enough to do so. But now you do.

Start by making a list of each character in the book—the major ones and the minor ones too. While you should spend more energy making sure your major characters’ dialogue is flawless, dialogue is about the only opportunity that minor characters have to pop off the page as real people. Then for each character, write down some descriptions of how that character speaks. List their verbal tics. Flip through the manuscript, looking for lines of their dialogue to remind yourself of the details of each character’s voice, and summarize it all.

Revise the lists

Now take a look across these lists. Look for similarities between characters, or characters where you didn’t know what to write besides “speaks normally.” Similarities indicate places where you may want to change one or the other character to make them more distinctive.

For example, you might notice that all your characters use “really” quite often as an intensifier. You could change one character to use “very” instead, and change another character not to do that at all. That character might resort to more round-about ways of emphasizing his or her points, such as by saying “I’m quite sure that...” instead.

Conversely, characters whose lists indicate a generic voice are opportunities to create verbal tics specifically for the purpose of making the characters come alive. If the character comes from a place with a distinctive accent or dialect, make use of that. You might even change the character’s background to provide that opportunity. Or you might think about people you know who talk in distinctive ways and make the character emulate them.

Work the lists over until you’re satisfied that each character’s list is sufficiently distinctive from the others. Make use of the techniques I gave in this earlier article to make sure each character’s list of verbal tics also fits his or her personality. Yes, the list should be distinctive from the others, but the items on it should also help you show the character traits you’ll want to show.

Flag the manuscript or make a spreadsheet

The idea here is to find a way to work on your characters one at a time, rather than trying to fix each character’s dialogue simultaneously. I mean, you could just go through the manuscript line by line, fixing each bit of dialogue as you encounter it. But it’s difficult to keep a firm grip on all your character’s speech patterns at the same time, and since the whole point of revising is to increase the overall quality, I’m going to give you two methods for revising each character in isolation.

The first method, and often the most practical, is to use peel-off flags and highlighters. Start by printing out the manuscript. The whole thing. You might even do it double-spaced to give yourself room to revise on the page. Then read through it, using highlighters to mark each character’s dialogue with a different color. Don’t worry about changing anything, just mark everything. Similarly, use those little colored tape flag thingies to mark the beginnings of scenes where each character occurs.

Your manuscript will end up looking like a paint store exploded all over it. That’s ok, because now you’ll be able to easily scan through the manuscript, looking for colors rather than reading the words, to locate each character’s dialogue. Oh, and one other tip: you may be tempted to use those new colored sharpie markers to highlight with. Don’t. They stink, and once it soaks into the paper, that sharpie smell doesn’t go away. You’d think it would, but it doesn’t. Stick with the old-fashioned wide-tip highlighters. Your nose will thank you.

The second method, you’re the techie type, is to make a spreadsheet. Literally extract every line of dialogue onto separate worksheets, one for each character. You may also want to track the chapter number and/or page number, to make putting everything back easier. This is a ton of cut-and-paste work, but it does offer the benefit of allowing you to see all of a character’s dialogue together without anything else getting in the way. It will make revising the dialogue later much faster, and give you more consistent results. If you can stand the work involved, I’d recommend it.

Revise the manuscript

Now you’re ready to revise. Pick a character. Re-read that character’s list of dialogue attributes you made earlier. Get it firmly in your head, and once you’re ready to channel that character’s soul out onto the page, begin.

If you went with the highlighter method, start flipping through the pages. Don’t read, just let your eyes glaze over watching for green spots or whatever the character’s color is. When you find one, read the line and see if it fits the list. If not, revise on the page or in your work processor, whichever you prefer. I find it easier to revise on the page, rather than having to flip back and forth between paper and screen to do the edits. I save those all for one final pass after I’ve fixed everything.

If you went with the spreadsheet commando method, here’s where you get to feel smug and superior to everyone else. Hit each character’s worksheet, look for lines that don’t fit, and fix them. You’re in the enviable position of being easily able to glance at lines from the beginning and end of the manuscript, looking for shifts in tone that don’t belong. You can even track which lines you have changed and which you haven’t, to minimize what comes next: Re-copy the new lines back into the manuscript.

Conclusion

However you do it, keep those two goals in mind: distinctiveness and consistency. Remember, too, that these same techniques work equally well for inner monologue, which is the direct presentation of a character’s thoughts to the reader. It’s almost like the character speaking to the reader, but without explicitly breaking that “fourth wall.” Use these techniques to make your inner monologue every bit as distinctive and consistent as your outer dialogue.

Dialogue is a very powerful tool for showing character. It pays to get it right. Dialogue that really sparkles is a joy to write and a thrill to read. But wooden dialogue that clanks like tin in the ear only shows the reader that your characters weren’t real enough to you. In which case, why should they be to the reader.

< Back to part 1 | Next: part 3, mannerisms >

December 03, 2009 21:08 UTC

Tags: character, revision, dialogue, distinctive, consistent, highlighter, spreadsheet

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